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A 50-minute lesson on experiential retail, with slides, a grocery-aisle design activity, assessment options, and academic sources.
A grocery store with a retired monorail is going to get people talking. The better marketing question is what happens after they walk through the door.
Jungle Jim’s turns an ordinary shopping trip into a lesson in discovery, experience, and retail strategy. Students follow the journey from first impression to repeat visit, then redesign a grocery aisle without making the milk run harder.
What this case teaches
The main concept is servicescape: how the physical setting influences customers and employees. Students connect store design, product selection, tastings, and events to specific customer behaviors.
They’ll learn to:
Explain how a store experience gives people a reason to visit and return.
Connect a retail feature to a customer need and a measurable outcome.
Weigh discovery and entertainment against convenience, cost, and accessibility.
Design a small retail experiment instead of assuming that more attention means more sales.
The lesson draws on Bitner’s servicescape framework, Kotler’s atmospherics, and Pine and Gilmore’s experience economy. An Academic Evidence Guide connects the case to research on store environments, shopping time, exploration, sampling, and assortment choice, with APA references and DOI links.
Best-fit courses
Principles of Marketing, Retail Marketing, Services Marketing, Consumer Behavior, and Customer Experience.
Class length
Built for a 50-minute class, with a shorter 25-minute version, a 75-minute extension, and guidance for asynchronous teaching.
What’s included
Kit Overview and Lesson Plan: Learning objectives, an opening script, a complete teaching sequence, discussion prompts, and the classroom activity.
Ready to Teach Slides and Slides Outline: A presentation plus a separate outline for adapting the lesson.
Student Case and Exhibits: Case background and evidence students can use in their analysis.
Student Handout: A practical guide for the classroom activity.
Assignment Prompt: A longer application task with a 20-point rubric and a shorter reflection option.
Discussion Questions: Options for introductory, upper-level, and graduate or professional courses.
Instructor Notes and Instructor Answer Guide: Teaching prompts, sample responses, and common misconceptions to watch for.
Assessments and Teaching Variants: Exit tickets and options for different class lengths and formats.
LMS Copy Kit: Course-ready text for introducing the lesson and assignments.
Source Files and Academic Evidence Guide: Case sources, scholarly frameworks, and references, with clear distinctions between evidence and classroom assumptions.
Why it works in class
Everyone has been in a store that made shopping easier, harder, or unexpectedly fun. That gives students a way into the discussion, even if they’ve never heard of Jungle Jim’s.
Then they get a job to do: redesign an ordinary grocery aisle with a limited budget, make it worth exploring, and keep it usable for the person in a hurry.
No trip to Ohio required.